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Proposed prototypeUG-P04

Brief design

Learning Challenge Sprint

A short prototype testing the supported challenge model with a small learner team and one carefully bounded community brief.

01 / Challenge

The programme must prove that experiential learning can create learner value without transferring delivery risk or unpaid production pressure to participants.

02 / Proposed intervention

Run a six-week sprint with mentor supervision, explicit learning outcomes, a controlled brief and a final handover review.

Technology in context

The technology is a set of choices, not the outcome.

Final products and providers will be selected during approved discovery. These capability areas describe the proposed solution boundary.

01Collaborative delivery tools02Accessible prototyping03Version control04Documentation templates

Planned deliverables

What the project must produce.

Approved learning briefIn design
Mentor and safeguarding guidePlanned
Prototype and documentationNot started
Learner and partner reviewNot started

Milestone plan

How progress is staged.

Week 1Context, ethics and discovery
Week 2–3Concept and prototype
Week 4–5Testing and documentation
Week 6Handover and reflection

Target results

What evidence would need to show.

One safely bounded brief completed Learners demonstrate agreed practice competencies Partner confirms the output is understandable and usable Programme model is revised using participant feedback

Sustainability test

What happens after delivery?

The prototype will be evaluated primarily as a learning model. Any delivered artifact must have an identified owner and no dependency on the learner team.

Understand verification